Friendly Fire
WEB BUILD BUG: If a big bullet makes your health negative, then the game over UI won't appear correctly, softlocking you. To avoid this, don't use the big bullet power up or download the desktop version. (I've only tested on firefox, so maybe this doesn't happen in other browsers).
Friendly Fire is a twin stick shooter where bullets can bounce off walls and hit you. Shooting too much has unintended consequences...
Controls:
Keyboard only: WASD to move, arrow keys to aim, space to shoot
Keyboard & mouse: WASD to move, mouse to aim, left click to shoot
Controller: Left stick to move, right stick to aim, right trigger to shoot
Made for the Godot Wild Jam 71
In case you want to learn what not to do when making a game in Godot, you can see the source code here: https://github.com/lzxh7/Friendly-Fire.
Music is by SketchyLogic from https://opengameart.org/content/nes-shooter-music-5-tracks-3-jingles
Font is Pixeloid Sans from https://www.fontspace.com/pixeloid-font-f69232
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Author | lzxh |
Genre | Action |
Made with | Godot |
Tags | 2D, Bullet Hell, Godot, Pixel Art, Singleplayer, Twin Stick Shooter |
Leave a comment
Log in with itch.io to leave a comment.